ISSUE TODO NOTE

TODO

../grim/canvas/main.go:351

Make own gradient type that applies to gg to make portable

../grim/element.go:13

Make everything a setter if things become slow (they should) due to the appendchild, add a compute pause function that skips all check for the internal running, can add to ComputeNodeState at the start and then removed at the end

../grim/element.go:133

I would like to remove element.Node.Properties if possible but I don't think it is possible

../grim/element.go:138

Make selected work

../grim/element.go:263

Add a setter

../grim/element.go:265

Will need to update the styles once this can be parsed

../grim/element.go:270

Add a setter

../grim/events.go:577

ctrl a

../grim/expander.go:10

modify to expand all attributes not just the background element

../grim/gg/gradient.go:31

Make a grim Gradient the gg can consume

../grim/main.go:34

Add a Mux option to all a http server to map to the window

../grim/main.go:243

This need to be better implemented but rn just testing

../grim/main.go:300

Should return effected node, then render those specific I think have node.ComputeNodeState would make this nice

../grim/selector.go:8

Make var() and :root (root is implide)

../grim/transformers/ul/main.go:13

make ul/ol stylable