Author: Mason Wright
Email:
[email protected]
Date: Tue, 24 Jun 2025 20:44:14 -0600
src/grim.cc
e50ea9e1356a74af18fdd171337ef9dc931e1f4e
Added tests to parser
Clone
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.gitignore
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Makefile
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include/grim.h
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include/parser.h
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index.html
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main.cc
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src/adapter.cc
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src/events.cc
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src/grim.cc
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src/parser.cc
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style.css
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tests/catch_amalgamated.cpp
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tests/catch_amalgamated.hpp
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tests/main.cc
Commits
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9e7fd2980d723437ea621b78d395fa72ca3f4922
Diff
#include "grim.h" #include
#include
#include
#include
#include
std::string ClassList::value() const { if (classes.empty()) { return ""; } std::string collection = classes[0]; for (size_t i = 1; i < classes.size(); ++i) { collection += " " + classes[i]; } return collection; } std::vector
ClassList::values() { return classes; } void ClassList::add(std::string value) { classes.push_back(value); } void ClassList::remove(std::string value) { auto it_prev = std::find(classes.begin(), classes.end(), value); if (it_prev != classes.end()) { *it_prev = classes.back(); classes.pop_back(); } } // Constructor Node::Node() : parent(nullptr) {} std::string Node::getTagName() const { return TagName; } void Node::setTagName(const std::string& name) { TagName = name; } const std::unordered_map
& Node::getAttributes() const { return Attributes; } // Implement the getter/setter methods declared using the macro #define IMPLEMENT_ATTRIBUTE_ACCESSORS(_Type, _FuncNameSuffix, _AttrKeyString) \ _Type Node::get##_FuncNameSuffix() const { \ return getAttribute<_Type>(_AttrKeyString); \ } \ void Node::set##_FuncNameSuffix(_Type value) { \ setAttribute(_AttrKeyString, value); \ } IMPLEMENT_ATTRIBUTE_ACCESSORS(std::string, Id, "id") IMPLEMENT_ATTRIBUTE_ACCESSORS(std::string, InnerText, "innerText") IMPLEMENT_ATTRIBUTE_ACCESSORS(bool, ContentEditable, "contenteditable") IMPLEMENT_ATTRIBUTE_ACCESSORS(std::string, Href, "href") IMPLEMENT_ATTRIBUTE_ACCESSORS(std::string, Src, "src") IMPLEMENT_ATTRIBUTE_ACCESSORS(std::string, Title, "title") IMPLEMENT_ATTRIBUTE_ACCESSORS(std::string, Value, "value") IMPLEMENT_ATTRIBUTE_ACCESSORS(int, TabIndex, "tabindex") IMPLEMENT_ATTRIBUTE_ACCESSORS(bool, Disabled, "disabled") IMPLEMENT_ATTRIBUTE_ACCESSORS(bool, Required, "required") IMPLEMENT_ATTRIBUTE_ACCESSORS(bool, Checked, "checked") Node* Node::createElement(std::string name) { std::unique_ptr
newNode = std::make_unique
(); newNode->setTagName(name); newNode->parent = this; children.push_back(std::move(newNode)); return children.back().get(); } template
void Node::setAttribute(const std::string& name, const T& value) { if constexpr (std::is_same_v
) { if (value) { Attributes[name] = ""; } else { Attributes.erase(name); } } else if constexpr (std::is_arithmetic_v
) { Attributes[name] = std::to_string(value); } else { static_assert(std::is_convertible_v
, "setAttribute: Type cannot be converted to std::string automatically."); Attributes[name] = static_cast
(value); } } void Node::setAttribute(const std::string& name, const std::string& value) { Attributes[name] = value; } template
T Node::getAttribute(const std::string& name) const { auto it = Attributes.find(name); if (it != Attributes.end()) { const std::string& s = it->second; if constexpr (std::is_same_v
) { try { return std::stoi(s); } catch (const std::invalid_argument& e) { return 0; } catch (const std::out_of_range& e) { return 0; } } else if constexpr (std::is_same_v
) { std::string lower_s = s; std::transform(lower_s.begin(), lower_s.end(), lower_s.begin(), [](unsigned char c){ return std::tolower(c); }); return (!lower_s.empty() && lower_s != "false"); } else if constexpr (std::is_same_v
) { try { return std::stod(s); } catch (const std::invalid_argument& e) { return 0.0; } catch (const std::out_of_range& e) { return 0.0; } } else { static_assert(std::is_convertible_v
, "getAttribute: Type conversion from std::string not implemented for this type."); return static_cast
(s); } } return T(); } std::string Node::getAttribute(const std::string& name) const { auto it = Attributes.find(name); if (it != Attributes.end()) { return it->second; } return ""; } std::vector
Node::getAttributeKeys() { std::vector
keys; for(auto p : Attributes) { keys.push_back(p.first); } return keys; } std::string Node::print(int indent) { std::string out = ""; for (int i = 0; i < indent; ++i) { out += " "; } out += "<" + getTagName(); for (const auto& attr_pair : getAttributes()) { if (attr_pair.first == "innerText" || attr_pair.first == "tagName") { continue; } out += " " + attr_pair.first; if (!attr_pair.second.empty()) { out += "=\"" + attr_pair.second + "\""; } } out += ">"; if (!getAttribute("innerText").empty()) { out += "\n" + getAttribute("innerText"); } out += "\n"; for (const auto& child : children) { out += child->print(indent + 1)+"\n"; } for (int i = 0; i < indent; ++i) { out += " "; } out += "" + getTagName() + ">\n"; return out; } struct Style { std::unordered_map
properties; std::string selector; // Index of when it was added (for cascading) size_t index; }; // struct BaseParts { // std::string tagName; // std::string id; // std::vector
classes; // std::unordered_map
attributes; // } std::vector
parseSelectorParts(std::string selector) { // we want to find the right most (right of a " " > ~ + ) selector // account for * for commas split the selector then for each parse right std::vector
parts; std::string word; for (size_t s = 0; s < selector.length(); s++) { // Start parsing if we see a comma or the end of the selector word += selector[s]; if (selector[s] == ',' || s == selector.length()-1) { if (selector[s] == ',') { word.pop_back(); // Remove the trailing comma } // Break the tag and add the right most parts to parts for (int i = word.length()-1; i > -1; i--) { if ( word[i] == ' ' || word[i] == '>' || word[i] == '~' || word[i] == '+' ) { word = word.substr(i+1); break; } } // Now word contains the right most selection // we will extract the quick to verify parts from it // so we can build the basemap std::string part; bool inbracket = false; for (auto w : word) { // Need to add :checked etc parsing if (w == ':' && !inbracket) { break; } // We don't care if the thing we are splitting is a id or class we just // need them split up so we can use them as map keys if (w == '#' && !inbracket) { if (part != "") { parts.push_back(part); part = ""; } } else if (w == '.' && !inbracket) { if (part != "") { parts.push_back(part); part = ""; } } else if (w == '[' || w == ']') { // We need to check if its in brackets or not because the [ will // close the last .class, if we don't check then it will be in brackets if (part != "" && inbracket) { parts.push_back('['+part+']'); part = ""; } else if (!inbracket) { parts.push_back(part); part = ""; } if (w=='[') { inbracket = true; } else if (w == ']'){ inbracket = false; } continue; } // We need to keep a consistant quote mark to make matching reliable if (inbracket && w == '\'') { w = '"'; } part += w; } if (part != "") { parts.push_back(part); } } } std::vector
deduplicated; for (size_t p1 = 0; p1 < parts.size(); p1++) { bool matches = false; if (parts[p1] == "") { continue; } for (size_t p2 = p1+1; p2 < parts.size(); p2++) { if (parts[p1] == parts[p2]) { matches = true; } } if (!matches) { deduplicated.push_back(parts[p1]); } } return deduplicated; } class StyleHandler { private: // basemap: Maps baseparts to a index of the styles vector pointing to a Style object // because processing a CSS selector isn't trivial we want to make a short list of // the styles that can possibly be a match so we aren't spending a lot of compute // on a selector that applies to the wrong element. Todo this we take the right most part // of a selector (that is the part that targets the current element) and we do a few checks // like is the tagname the same, does it have that class, and do the id's match. If so that // is a candidate and we run the full selector on it. That includes checking parents,children, // or what ever else the selector needs to match. std::unordered_map
> basemap; std::vector