Author: Mason Wright
Email:
[email protected]
Date: Wed, 18 Jun 2025 16:42:10 -0600
include/element.h
09c195df02536b6a796bd648fce9669397b96109
Moved things around and made .h files
Clone
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include/element.h
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include/parser.h
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index.html
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main
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main.cc
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make.sh
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src/adapter.cc
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src/element.cc
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src/events.cc
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src/parser.cc
Commits
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Diff
diff --git a/include/element.h b/include/element.h deleted file mode 100644 index 83d5155..0000000 --- a/include/element.h +++ /dev/null @@ -1,89 +0,0 @@ -// Node.h -#ifndef ELEMENT_H -#define ELEMENT_H - -#include
-#include
-#include
-#include
- -struct Styles { - std::vector
> stylesheets; - std::unordered_map
inlineStyles; - std::unordered_map
> psuedoStyles; -}; - -struct Bounds { - int top; - int right; - int bottom; - int left; -}; - -struct State { - int width; - int height; - int z; - bool hidden; - int tabIndex; -}; - -class ClassList { -private: - std::vector
values; -public: - std::string value() const; - void add(std::string value); - void remove(std::string value); -}; - -class Node { -private: - std::string TagName; - std::unordered_map
Attributes; - - template
- void setAttribute(const std::string& name, const T& value); - - template
- T getAttribute(const std::string& name) const; - -public: - Node* parent; - std::vector
> children; - ClassList classList; - - Node(); - std::string getTagName() const; - void setTagName(const std::string& name); - const std::unordered_map
& getAttributes() const; - - // --- Define Getters and Setters - // !TODO: Add all global attributes - // + Src: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Global_attributes - // The macro should stay here as it's part of the class definition - #define GENERATE_ATTRIBUTE_ACCESSORS(_Type, _FuncNameSuffix, _AttrKeyString) \ - _Type get##_FuncNameSuffix() const; \ - void set##_FuncNameSuffix(_Type value); - - GENERATE_ATTRIBUTE_ACCESSORS(std::string, Id, "id") - GENERATE_ATTRIBUTE_ACCESSORS(std::string, InnerText, "innerText") - GENERATE_ATTRIBUTE_ACCESSORS(bool, ContentEditable, "contenteditable") - GENERATE_ATTRIBUTE_ACCESSORS(std::string, Href, "href") - GENERATE_ATTRIBUTE_ACCESSORS(std::string, Src, "src") - GENERATE_ATTRIBUTE_ACCESSORS(std::string, Title, "title") - GENERATE_ATTRIBUTE_ACCESSORS(std::string, Value, "value") - GENERATE_ATTRIBUTE_ACCESSORS(int, TabIndex, "tabindex") - GENERATE_ATTRIBUTE_ACCESSORS(bool, Disabled, "disabled") - GENERATE_ATTRIBUTE_ACCESSORS(bool, Required, "required") - GENERATE_ATTRIBUTE_ACCESSORS(bool, Checked, "checked") - - Node* createElement(std::string name); - - void setAttribute(const std::string& name, const std::string& value); - std::string getAttribute(const std::string& name) const; - - void print(int indent = 0) const; -}; - -#endif // NODE_H
// Node.h #ifndef ELEMENT_H #define ELEMENT_H #include
#include
#include
#include
struct Styles { std::vector
> stylesheets; std::unordered_map
inlineStyles; std::unordered_map
> psuedoStyles; }; struct Bounds { int top; int right; int bottom; int left; }; struct State { int width; int height; int z; bool hidden; int tabIndex; }; class ClassList { private: std::vector
values; public: std::string value() const; void add(std::string value); void remove(std::string value); }; class Node { private: std::string TagName; std::unordered_map
Attributes; template
void setAttribute(const std::string& name, const T& value); template
T getAttribute(const std::string& name) const; public: Node* parent; std::vector
> children; ClassList classList; Node(); std::string getTagName() const; void setTagName(const std::string& name); const std::unordered_map
& getAttributes() const; // --- Define Getters and Setters // !TODO: Add all global attributes // + Src: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Global_attributes // The macro should stay here as it's part of the class definition #define GENERATE_ATTRIBUTE_ACCESSORS(_Type, _FuncNameSuffix, _AttrKeyString) \ _Type get##_FuncNameSuffix() const; \ void set##_FuncNameSuffix(_Type value); GENERATE_ATTRIBUTE_ACCESSORS(std::string, Id, "id") GENERATE_ATTRIBUTE_ACCESSORS(std::string, InnerText, "innerText") GENERATE_ATTRIBUTE_ACCESSORS(bool, ContentEditable, "contenteditable") GENERATE_ATTRIBUTE_ACCESSORS(std::string, Href, "href") GENERATE_ATTRIBUTE_ACCESSORS(std::string, Src, "src") GENERATE_ATTRIBUTE_ACCESSORS(std::string, Title, "title") GENERATE_ATTRIBUTE_ACCESSORS(std::string, Value, "value") GENERATE_ATTRIBUTE_ACCESSORS(int, TabIndex, "tabindex") GENERATE_ATTRIBUTE_ACCESSORS(bool, Disabled, "disabled") GENERATE_ATTRIBUTE_ACCESSORS(bool, Required, "required") GENERATE_ATTRIBUTE_ACCESSORS(bool, Checked, "checked") Node* createElement(std::string name); void setAttribute(const std::string& name, const std::string& value); std::string getAttribute(const std::string& name) const; void print(int indent = 0) const; }; #endif // NODE_H