Diff
diff --git a/painter/main.go b/painter/main.go
index 18bdb6f..06ab7d0 100644
--- a/painter/main.go
+++ b/painter/main.go
@@ -1,56 +1 @@
-package painter
-
-import rl "github.com/gen2brain/raylib-go/raylib"
-
-type Rect struct {
- Node rl.Rectangle
- Color rl.Color // Added a Color field
-}
-
-// WindowManager manages the window and rectangles
-type WindowManager struct {
- rectangles []Rect
-}
-
-// NewWindowManager creates a new WindowManager instance
-func NewWindowManager() *WindowManager {
- return &WindowManager{}
-}
-
-// OpenWindow opens the window
-func (wm *WindowManager) OpenWindow(title string, width, height int32) {
- rl.InitWindow(width, height, title)
- rl.SetTargetFPS(60)
-}
-
-// CloseWindow closes the window
-func (wm *WindowManager) CloseWindow() {
- rl.CloseWindow()
-}
-
-// AddRectangle adds a rectangle to the window
-func (wm *WindowManager) AddRectangle(rect Rect) {
- wm.rectangles = append(wm.rectangles, rect)
-}
-
-// RemoveAllRectangles removes all rectangles from the window
-func (wm *WindowManager) RemoveAllRectangles() {
- wm.rectangles = nil
-}
-
-// DrawRectangles draws all rectangles on the window
-func (wm *WindowManager) DrawRectangles() {
- rl.BeginDrawing()
- rl.ClearBackground(rl.RayWhite)
-
- for _, pair := range wm.rectangles {
- rl.DrawRectangleRec(pair.Node, pair.Color)
- }
-
- rl.EndDrawing()
-}
-
-// WindowShouldClose returns true if the window should close
-func (wm *WindowManager) WindowShouldClose() bool {
- return rl.WindowShouldClose()
-}
+package main