Commits
Diff
diff --git a/cstyle/plugins/textAlign/main.go b/cstyle/plugins/textAlign/main.go
index 6f39fd8..025ef49 100644
--- a/cstyle/plugins/textAlign/main.go
+++ b/cstyle/plugins/textAlign/main.go
@@ -11 +11 @@ func Init() cstyle.Plugin {
- return n.GetStyle("text-align") != ""
+ return n.Style("text-align") != ""
@@ -22 +22 @@ func Init() cstyle.Plugin {
- if v.GetStyle("position") != "absolute" {
+ if v.Style("position") != "absolute" {
@@ -27 +27 @@ func Init() cstyle.Plugin {
- align := n.GetStyle("text-align")
+ align := n.Style("text-align")
@@ -52 +52 @@ func Init() cstyle.Plugin {
- cState.X = self.X + self.Padding.Left
+ cState.X = self.X+self.Padding.Left
@@ -59,0 +60 @@ func Init() cstyle.Plugin {
+
@@ -67 +68 @@ func Init() cstyle.Plugin {
-
+
@@ -69 +70 @@ func Init() cstyle.Plugin {
- cState.X = self.X + self.Padding.Left
+ cState.X = self.X+self.Padding.Left
package textAlign
import (
"grim/cstyle"
"grim/element"
)
func Init() cstyle.Plugin {
return cstyle.Plugin{
Selector: func(n *element.Node, c *cstyle.CSS) bool {
return n.GetStyle("text-align") != ""
},
Handler: func(n *element.Node, c *cstyle.CSS) {
self := c.State[n.Properties.Id]
minX := float32(9e15)
maxXW := float32(0)
nChildren := []*element.Node{}
for _, v := range n.Children {
// This prevents using absolutely positionioned elements in the alignment of text
// + Will need to add the other styles
if v.GetStyle("position") != "absolute" {
nChildren = append(nChildren, v)
}
}
align := n.GetStyle("text-align")
if align == "center" {
if len(nChildren) > 0 {
minX = c.State[nChildren[0].Properties.Id].X
baseY := c.State[nChildren[0].Properties.Id].Y + c.State[nChildren[0].Properties.Id].Height
last := 0
for i := 0; i < len(nChildren)-1; i++ {
cState := c.State[nChildren[i].Properties.Id]
next := c.State[nChildren[i+1].Properties.Id]
if cState.X < minX {
minX = cState.X
}
if (cState.X + cState.Width) > maxXW {
maxXW = cState.X + cState.Width
}
if baseY != next.Y+next.Height {
baseY = next.Y + next.Height
for a := last; a < i+1; a++ {
cState := c.State[nChildren[a].Properties.Id]
cState.X += self.Padding.Left + ((((self.Width - (self.Padding.Left + self.Padding.Right)) + (self.Border.Left.Width + self.Border.Right.Width)) - (maxXW - minX)) / 2) - (minX - self.X)
if cState.X < self.X+self.Padding.Left {
cState.X = self.X + self.Padding.Left
}
c.State[nChildren[a].Properties.Id] = cState
}
minX = 9e15
maxXW = 0
last = i + 1
}
}
minX = c.State[nChildren[last].Properties.Id].X
maxXW = c.State[nChildren[len(nChildren)-1].Properties.Id].X + c.State[nChildren[len(nChildren)-1].Properties.Id].Width
for a := last; a < len(nChildren); a++ {
cState := c.State[nChildren[a].Properties.Id]
cState.X += self.Padding.Left + ((((self.Width - (self.Padding.Left + self.Padding.Right)) + (self.Border.Left.Width + self.Border.Right.Width)) - (maxXW - minX)) / 2) - (minX - self.X)
if cState.X < self.X+self.Padding.Left {
cState.X = self.X + self.Padding.Left
}
c.State[nChildren[a].Properties.Id] = cState
}
}
} else if align == "right" {
if len(nChildren) > 0 {
minX = c.State[nChildren[0].Properties.Id].X
baseY := c.State[nChildren[0].Properties.Id].Y + c.State[nChildren[0].Properties.Id].Height
last := 0
for i := 1; i < len(nChildren)-1; i++ {
cState := c.State[nChildren[i].Properties.Id]
next := c.State[nChildren[i+1].Properties.Id]
if cState.X < minX {
minX = cState.X
}
if (cState.X + cState.Width) > maxXW {
maxXW = cState.X + cState.Width
}
if baseY != next.Y+next.Height {
baseY = next.Y + next.Height
for a := last; a < i+1; a++ {
cState := c.State[nChildren[a].Properties.Id]
cState.X += ((self.Width + (self.Border.Left.Width + self.Border.Right.Width)) - (maxXW - minX)) + ((self.X - minX) * 2)
c.State[nChildren[a].Properties.Id] = cState
}
minX = 9e15
maxXW = 0
last = i + 1
}
}
minX = c.State[nChildren[last].Properties.Id].X
maxXW = c.State[nChildren[len(nChildren)-1].Properties.Id].X + c.State[nChildren[len(nChildren)-1].Properties.Id].Width
for a := last; a < len(nChildren); a++ {
cState := c.State[nChildren[a].Properties.Id]
cState.X += ((self.Width + (self.Border.Left.Width + self.Border.Right.Width)) - (maxXW - minX)) + ((self.X - minX) * 2)
c.State[nChildren[a].Properties.Id] = cState
}
}
}
c.State[n.Properties.Id] = self
},
}
}