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-# Go Graphics
-
-This is a modified version of fogleman/gg, all credit to the orginal creator and all changes to the library are licensed under the orginal license.
-
-`gg` is a library for rendering 2D graphics in pure Go.
-
-
-
-## Installation
-
- go get -u github.com/fogleman/gg
-
-Alternatively, you may use gopkg.in to grab a specific major-version:
-
- go get -u gopkg.in/fogleman/gg.v1
-
-## Documentation
-
-- godoc: https://godoc.org/github.com/fogleman/gg
-- pkg.go.dev: https://pkg.go.dev/github.com/fogleman/gg?tab=doc
-
-## Hello, Circle!
-
-Look how easy!
-
-```go
-package main
-
-import "github.com/fogleman/gg"
-
-func main() {
- dc := gg.NewContext(1000, 1000)
- dc.DrawCircle(500, 500, 400)
- dc.SetRGB(0, 0, 0)
- dc.Fill()
- dc.SavePNG("out.png")
-}
-```
-
-## Examples
-
-There are [lots of examples](https://github.com/fogleman/gg/tree/master/examples) included. They're mostly for testing the code, but they're good for learning, too.
-
-
-
-## Creating Contexts
-
-There are a few ways of creating a context.
-
-```go
-NewContext(width, height int) *Context
-NewContextForImage(im image.Image) *Context
-NewContextForRGBA(im *image.RGBA) *Context
-```
-
-## Drawing Functions
-
-Ever used a graphics library that didn't have functions for drawing rectangles
-or circles? What a pain!
-
-```go
-DrawPoint(x, y, r float64)
-DrawLine(x1, y1, x2, y2 float64)
-DrawRectangle(x, y, w, h float64)
-DrawRoundedRectangle(x, y, w, h, r float64)
-DrawCircle(x, y, r float64)
-DrawArc(x, y, r, angle1, angle2 float64)
-DrawEllipse(x, y, rx, ry float64)
-DrawEllipticalArc(x, y, rx, ry, angle1, angle2 float64)
-DrawRegularPolygon(n int, x, y, r, rotation float64)
-DrawImage(im image.Image, x, y int)
-DrawImageAnchored(im image.Image, x, y int, ax, ay float64)
-SetPixel(x, y int)
-
-MoveTo(x, y float64)
-LineTo(x, y float64)
-QuadraticTo(x1, y1, x2, y2 float64)
-CubicTo(x1, y1, x2, y2, x3, y3 float64)
-ClosePath()
-ClearPath()
-NewSubPath()
-
-Clear()
-Stroke()
-Fill()
-StrokePreserve()
-FillPreserve()
-```
-
-It is often desired to center an image at a point. Use `DrawImageAnchored` with `ax` and `ay` set to 0.5 to do this. Use 0 to left or top align. Use 1 to right or bottom align. `DrawStringAnchored` does the same for text, so you don't need to call `MeasureString` yourself.
-
-## Text Functions
-
-It will even do word wrap for you!
-
-```go
-DrawString(s string, x, y float64)
-DrawStringAnchored(s string, x, y, ax, ay float64)
-DrawStringWrapped(s string, x, y, ax, ay, width, lineSpacing float64, align Align)
-MeasureString(s string) (w, h float64)
-MeasureMultilineString(s string, lineSpacing float64) (w, h float64)
-WordWrap(s string, w float64) []string
-SetFontFace(fontFace font.Face)
-LoadFontFace(path string, points float64) error
-```
-
-## Color Functions
-
-Colors can be set in several different ways for your convenience.
-
-```go
-SetRGB(r, g, b float64)
-SetRGBA(r, g, b, a float64)
-SetRGB255(r, g, b int)
-SetRGBA255(r, g, b, a int)
-SetColor(c color.Color)
-SetHexColor(x string)
-```
-
-## Stroke & Fill Options
-
-```go
-SetLineWidth(lineWidth float64)
-SetLineCap(lineCap LineCap)
-SetLineJoin(lineJoin LineJoin)
-SetDash(dashes ...float64)
-SetDashOffset(offset float64)
-SetFillRule(fillRule FillRule)
-```
-
-## Gradients & Patterns
-
-`gg` supports linear, radial and conic gradients and surface patterns. You can also implement your own patterns.
-
-```go
-SetFillStyle(pattern Pattern)
-SetStrokeStyle(pattern Pattern)
-NewSolidPattern(color color.Color)
-NewLinearGradient(x0, y0, x1, y1 float64)
-NewRadialGradient(x0, y0, r0, x1, y1, r1 float64)
-NewConicGradient(cx, cy, deg float64)
-NewSurfacePattern(im image.Image, op RepeatOp)
-```
-
-## Transformation Functions
-
-```go
-Identity()
-Translate(x, y float64)
-Scale(x, y float64)
-Rotate(angle float64)
-Shear(x, y float64)
-ScaleAbout(sx, sy, x, y float64)
-RotateAbout(angle, x, y float64)
-ShearAbout(sx, sy, x, y float64)
-TransformPoint(x, y float64) (tx, ty float64)
-InvertY()
-```
-
-It is often desired to rotate or scale about a point that is not the origin. The functions `RotateAbout`, `ScaleAbout`, `ShearAbout` are provided as a convenience.
-
-`InvertY` is provided in case Y should increase from bottom to top vs. the default top to bottom.
-
-## Stack Functions
-
-Save and restore the state of the context. These can be nested.
-
-```go
-Push()
-Pop()
-```
-
-## Clipping Functions
-
-Use clipping regions to restrict drawing operations to an area that you
-defined using paths.
-
-```go
-Clip()
-ClipPreserve()
-ResetClip()
-AsMask() *image.Alpha
-SetMask(mask *image.Alpha)
-InvertMask()
-```
-
-## Helper Functions
-
-Sometimes you just don't want to write these yourself.
-
-```go
-Radians(degrees float64) float64
-Degrees(radians float64) float64
-LoadImage(path string) (image.Image, error)
-LoadPNG(path string) (image.Image, error)
-SavePNG(path string, im image.Image) error
-```
-
-
-
-## Another Example
-
-See the output of this example below.
-
-```go
-package main
-
-import "github.com/fogleman/gg"
-
-func main() {
- const S = 1024
- dc := gg.NewContext(S, S)
- dc.SetRGBA(0, 0, 0, 0.1)
- for i := 0; i < 360; i += 15 {
- dc.Push()
- dc.RotateAbout(gg.Radians(float64(i)), S/2, S/2)
- dc.DrawEllipse(S/2, S/2, S*7/16, S/8)
- dc.Fill()
- dc.Pop()
- }
- dc.SavePNG("out.png")
-}
-```
-
-