diff --git a/document/main.go b/document/main.go
index 1c23853..9fede99 100644
--- a/document/main.go
+++ b/document/main.go
@@ -52,2 +52 @@ func Open(index string) {
- nodes := css.Map(d.DOM)
- wm.Draw(nodes.Render)
+ css.Map(d.DOM)
@@ -58 +57 @@ func Open(index string) {
- // rl.ClearBackground(rl.RayWhite)
+ rl.ClearBackground(rl.RayWhite)
@@ -64 +62,0 @@ func Open(index string) {
- rl.ClearBackground(rl.RayWhite)
@@ -71,2 +69,9 @@ func Open(index string) {
- nodes = css.Map(d.DOM)
-
+ // styles := css.Map(d.DOM)
+ css.Map(d.DOM)
+ // parent := cstyle.Node{
+ // X: 0,
+ // Y: 0,
+ // Width: float32(screenWidth),
+ // Height: float32(screenHeight),
+ // }
+ // render(styles, styles.Document, wm, parent)
@@ -74 +79,3 @@ func Open(index string) {
- wm.Draw(nodes.Render)
+
+ // Draw rectangles
+ wm.Draw()
@@ -79,0 +87,11 @@ func Open(index string) {
+// func render(m cstyle.Mapped, n *html.Node, wm *painter.WindowManager, parent cstyle.Node) {
+// id := dom.GetAttribute(n, "DOMNODEID")
+// fs := font.GetFontSize(m.StyleMap[id])
+
+// x, y := m.Position(n, parent)
+
+// width, _ := utils.ConvertToPixels(m.InheritProp(n, "width"), fs, float32(parent.Width))
+// height, _ := utils.ConvertToPixels(m.InheritProp(n, "height"), fs, float32(parent.Height))
+
+// }
+
package document
import (
"bufio"
"gui/cstyle"
"gui/window"
"net/url"
"os"
"path/filepath"
"strings"
rl "github.com/gen2brain/raylib-go/raylib"
"github.com/go-shiori/dom"
"golang.org/x/net/html"
)
type Doc struct {
StyleSheets []string
StyleTags []string
DOM *html.Node
Title string
}
func Open(index string) {
d := Parse(index)
wm := window.NewWindowManager()
wm.FPS = true
// Initialization
var screenWidth int32 = 800
var screenHeight int32 = 450
// Open the window
wm.OpenWindow(d.Title, screenWidth, screenHeight)
defer wm.CloseWindow()
css := cstyle.CSS{
Width: 800,
Height: 450,
}
css.StyleSheet("./master.css")
for _, v := range d.StyleSheets {
css.StyleSheet(v)
}
for _, v := range d.StyleTags {
css.StyleTag(v)
}
nodes := css.Map(d.DOM)
wm.Draw(nodes.Render)
// Main game loop
for !wm.WindowShouldClose() {
rl.BeginDrawing()
// rl.ClearBackground(rl.RayWhite)
// Check if the window size has changed
newWidth := int32(rl.GetScreenWidth())
newHeight := int32(rl.GetScreenHeight())
if newWidth != screenWidth || newHeight != screenHeight {
rl.ClearBackground(rl.RayWhite)
// Window has been resized, handle the event
screenWidth = newWidth
screenHeight = newHeight
css.Width = float32(screenWidth)
css.Height = float32(screenHeight)
nodes = css.Map(d.DOM)
}
wm.Draw(nodes.Render)
rl.EndDrawing()
}
}
func Parse(path string) Doc {
file, err := os.Open(path)
check(err)
defer file.Close()
scanner := bufio.NewScanner(file)
var htmlContent string
for scanner.Scan() {
htmlContent += scanner.Text() + "\n"
}
check(scanner.Err())
doc, err := dom.FastParse(strings.NewReader(htmlContent))
check(err)
// Extract stylesheet link tags and style tags
stylesheets := extractStylesheets(doc, filepath.Dir(path))
styleTags := extractStyleTags(doc)
d := Doc{
StyleSheets: stylesheets,
StyleTags: styleTags,
DOM: doc,
Title: dom.InnerText(dom.GetElementsByTagName(doc, "title")[0]),
}
return d
}
func extractStylesheets(n *html.Node, baseDir string) []string {
var stylesheets []string
var dfs func(*html.Node)
dfs = func(node *html.Node) {
if node.Type == html.ElementNode && node.Data == "link" {
var href string
isStylesheet := false
for _, attr := range node.Attr {
if attr.Key == "rel" && attr.Val == "stylesheet" {
isStylesheet = true
} else if attr.Key == "href" {
href = attr.Val
}
}
if isStylesheet {
resolvedHref := localizePath(baseDir, href)
stylesheets = append(stylesheets, resolvedHref)
}
}
for c := node.FirstChild; c != nil; c = c.NextSibling {
dfs(c)
}
}
dfs(n)
return stylesheets
}
func extractStyleTags(n *html.Node) []string {
var styleTags []string
var dfs func(*html.Node)
dfs = func(node *html.Node) {
if node.Type == html.ElementNode && node.Data == "style" {
var styleContent strings.Builder
for c := node.FirstChild; c != nil; c = c.NextSibling {
if c.Type == html.TextNode {
styleContent.WriteString(c.Data)
}
}
styleTags = append(styleTags, styleContent.String())
}
for c := node.FirstChild; c != nil; c = c.NextSibling {
dfs(c)
}
}
dfs(n)
return styleTags
}
func localizePath(rootPath, filePath string) string {
// Check if the file path has a scheme, indicating it's a URL
u, err := url.Parse(filePath)
if err == nil && u.Scheme != "" {
return filePath
}
// Join the root path and the file path to create an absolute path
absPath := filepath.Join(rootPath, filePath)
// If the absolute path is the same as the original path, return it
if absPath == filePath {
return filePath
}
return "./" + absPath
}
func check(e error) {
if e != nil {
panic(e)
}
}